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2008 in Review

And we’re back.  All of me are.  I’ve been AFK for too many months.  I’ve been busy.  Not much has hit the blog, but plenty has been happenning.  First up, the blog would like to announce it posted a profit in the 2008 year, with revenue up NaN percent.

My end of year for 2008 was at lightspeed.  Work and life balance are still balanced, but somehow each has grown a magnitude on either side of the scale.  I’ll be doing some catch up in some following posts but first a recap.

Looking back at 2008:

  • Being involved with some amazing projects at work across Media, Telecommunications, and Finance.  Yes, I did mention finance.  I simply didn’t think there was an exciting finance project left.  I’ve been proven wrong.
  • Continued to meet a great stream of people including clients, vendors, co-workers, friends of friends, and locals (at each locale).
  • Managed to avoid communication saturation.  Twitfacespace can shut up.
  • Used the fake Facebook acount for me that was given to me about 10 times.  Although, I’ve used it quite a bit this year.
  • Got to check out so many cool technologies pre-release.  Most I can’t publicly discuss until they launch.  Some have launched… leading into…
  • Got neck deep in Silverlight.  Microsoft have really come a long way and impressed me with how they are growing the technology.
  • I spoke at Remix08 in Sydney and Melbourne on Building Interactive Media Applications, and got to meet a great crew.  Thanks to Michael Kordahi and Shane Morris and the rest of the Microsoft crew for involving me.
  • Bought a DSLR camera, and in the first week took 2000 photos.  Worth every cent.
  • Bought 36 Rubik’s cubes as a joke.
  • Made some funky art out of it.
  • Bought 360 Rubik’s cubes as a joke.
  • Made some funkier art out of it.
  • Rubixel was born.  Check it out here.
  • Watched too many movies and TV Series, and still not enough.
  • Rediscovered XBox Live.  XBox Live Arcade seeming to consume most of my interest there.
  • Rediscovered email.
  • Rediscovered C++.  How wonderful and painful you are.
  • Started the blog but got distracted.
  • Got motion sickness from Mirror’s Edge, and nightmares from Fallout3.

Things I should have done more:

  • Blog posts.
  • Personal coding projects.
  • Rubixels.  As time consuming as it is, it’s too much fun.
  • Delegation.
  • Said “yes”.
  • Said “no”.

And that’s about it for now.  I’ll catch up on the details later.

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