I just recently had my Oculus Rift arrive, and the first thing I did after spending some time in Tuscany … Read more »
Category Archives: Coding
I started using Articy Draft the other day. It’s a game development tool for putting together story lines, story arcs, … Read more »
I’ve been pretty busy in my spare time working on game 2. It’s coming together quite nicely and we’re looking … Read more »
Being able to launch Nokia Drive from an application has been something Ive wanted to do for a while. It … Read more »
Blend offers fantastic text generation in Sample Data, but one of the issues I’ve always had is the lack of … Read more »
Why the HTML5 standard, does not behave in a standard manner.
Over the last few weeks at work I have been head down involved with building a fun HTML5 game for … Read more »
Browsers aren’t all born equal. General rant about why everything isn’t equal in a world of standards… again.
The exporter is coming along nicely. I’m really happy with the results. So much so that I decided to create … Read more »
Silverlight 3 comes with the new shiny Projection and PlaneProjection for perspective 3D effects. One issue is to create rich … Read more »