Why the HTML5 standard, does not behave in a standard manner.
Nobody Likes A Space...
posted by Vaughan
Over the last few weeks at work I have been head down involved with building a fun HTML5 game for EMI titled ‘Way Out Wars’. Way Out Wars is a fun game for casual gamers, and provides the much sought after challenge for veterans of the ‘space chicken music discovery typing shoot ‘em...
This Blog Post Best ...
posted by Vaughan
</2 years not posting> HTML5 is great. I’m really looking forward to it, but with all it’s standardised extended capabilities comes a new frontier, browser performance. I’ve been playing around with IE9’s GPU accelerated HTML5 SVG, and performance blows Chrome and...
Silverlight 3DSMax E...
posted by Vaughan
The exporter is coming along nicely. I’m really happy with the results. So much so that I decided to create a Q*Bert scene. Click on the image blow for the full sized image. In the image you have 3DSMax in the background with all it’s wireframe goodness. The...
Silverlight 3DSMax E...
posted by Vaughan
Silverlight 3 comes with the new shiny Projection and PlaneProjection for perspective 3D effects. One issue is to create rich 3D environments, you need a good toolset, and although Blend is a great tool, it’s not a 3D authoring environment. Enter 3DSMax. 3D Studio has an awesome...
Ahoy! – Silver...
posted by Vaughan
What does a developer do when exploring the possibilities of the new Silverlight MapControl. Create a pirate map of course! Yarr! So how do you get the paper look and feel on the map? It’s a simple, and doesn’t require any C#, you can do it purely via the XAML. &lt;grid...